tag:blogger.com,1999:blog-7490379.post115866694808522516..comments2022-11-25T08:36:03.315+00:00Comments on Zoombapup - British Indie: Indie Game Dev RealityPhil Carlislehttp://www.blogger.com/profile/05262518177977960604noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-7490379.post-1164069664825769472006-11-21T00:41:00.000+00:002006-11-21T00:41:00.000+00:00an inspiring post. The whole situation reminds me...an inspiring post. The whole situation reminds me of the indie music scene, where bands have to sell themselves personally to a group of people that are there to be part of a community rather than a marketing statistic to be sold to. Hopefully there will be more opportunities for digital distribution and connectivity for indie games just like myspace and online music sharing has revolutionized Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-7490379.post-1163141244774156172006-11-10T06:47:00.000+00:002006-11-10T06:47:00.000+00:00"In fact, as I think about it now, the reason why ..."In fact, as I think about it now, the reason why I like garagegames so much is because of that personal feeling.<BR/><BR/>So our goal as developers, should be, at least in part, to deliver a sense of why OUR games are compelling and personal, why people should want to be part of OUR scene, rather than trying to bombard them with images trying to sell, why not engage them as human beings? Why notAnonymousnoreply@blogger.com